![]() ![]() ![]() Facebook spent over $10 BILLION DOLLARS on VR in 2021 alone. And as to VR having "failed from (the) start" it showed surprising growth over the past year considering the dearth of headsets and reasonably priced graphics cards due to the pandemic and doesn't show any signs of slowing down anytime soon. Not to mention that in most cases with racing games in VR the additional development costs are negligible since you aren't concerned with any controller tracking and you're basically just using the HMD as a monitor and not interacting with the environment so all the 3-D data you need to generate the display is already being calculated, you just change the render pipeline. Of course, you will play your part in those moments getting behind the wheel of well over 100 of the world’s greatest machines and battling for glory against 21 other drivers, on over 130 stunning routes. ![]() Devs gives a ♥♥♥♥ bout the 1-9% owning a niche product, that already has been deemed Failed from start.Ĭurrently about 1.4 million active Steam accounts own a VR headset (2.14% of 65,000,000) and consumer research companies state "Compared to all gamers, racing players are significantly likelier to value AR/VR capabilities." Then take into consideration an estimated 500,000 to 1,000,000 steam users own F1 2021, with a similar number owning Project Cars 2 and I think most companies would consider that a significant customer base to try to appeal to. The beauty of Grid Legends is that it’s designed to deliver those amazing moments race after race, time after time. Originally posted by nanaki yamabushi:No VR ever. ![]()
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